Fully rigged Giant Pacific Octopus with all textures. Spline_IK rigging makes animating this model easy and fun. Perfect for ocean scenes or the destruction of entire cities!
ZIP files include 3DS Max scene with texture maps for diffuse color, displacement, bump and translucency. All maps are 4096x4096 JPEGS. The source Photoshop file (CS4) from which all textures are derived is also available for download with your purchase.
Vray, Mental Ray and default Scanline scene versions available. [PLEASE NOTE: The suckers on the creature's tentacles are created with Vray / Mental Ray displacement at the time of render. This is hugely advantageous in keeping a low poly count for animating, but requires that the scene be rendered using Vray or Mental Ray. the Scanline version of this scene does NOT include suckers on the tentacles.]
This Max scene includes the octopus with it's uncollapsed modifier stack allowing for easy animation (for the novice) or complete customization (for the expert).
The creatures Spline_IK control rig make animating tentacles easy and intuitive. Just move the control helpers (4 per tentacle) and the bones and mesh move to match the spline. Please watch the attached video and note that this animation was created by simply grabbing the base control node and pulling it upward. The tentacle motion occurs procedurally. I then adjusted just a few control points to adjust the angle and shape of the body/head.
Included in the support files is text document that explains the organization of this character's rig and gives some pointers on animating efficiently.
I am committed to supporting all of the products I sell completely. If you have any problems/questions regarding the use of this product, please contact me (through TurboSquid service) and I will be happy to help.