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|Color Depth:||24 bit|
- color map: for flat, simply texturing
- bump map: (no fake grayscale map!)
- NORMAL MAP: the ultimate map for adding unevenness and sense of depth to your shaders!
- composite map: everything combined in a easy-to-use, perfect, combined map.
(as a free gift, in the .zip file is also included the 3dmax9 scene used for the images above.)