Also included is a fully detailed, with screen shots, tutorial on Morph targets. What they are, how to rig them and how to use them.
A scene file for this head is included and already completely linked to all of its morph targets using the Morpher modifier. The Scene file is MAX R8 format.
The package also includes the HABWare OBJ2MAX Obj format import plugin for MAX R6, R7 and R8.