I combined deformable and non-deformable linking for this character. He is fully ready for animation and linked to his biped completely. He is made up of 24 parts that are all seperate, not including the biped.
Though most of the materials should be in the file, some of the reflection maps may have gone missing. So there may be a few not there.(Easy to fix with your own materials anyway.)
I will be reconstructing a new fully streamlined version of this character in the future as well.
If you have any question please dont hesitate to ask.