|Geometry:||Polygonal Ngons used|
|Unwrapped UVs:||Yes, overlapping|
The normal map was baked from a high poly model.
Polygons: 21666, Vertices: 29024.
- Preview images rendered in V-ray.
- Model has real-world scale and is centered at 0,0,0.
- Textures use meaningful names.
- Stripped texture path names.
- Units: Centimetre.
- Background and HDRI are not included in the file.
- Descriptive and unique object names.
- Textures resolutions:128x128 to 2048x4096; Format: .PNG;
* textures for metalness ( base color/ metallicSmoothness/ normal) in FBX,OBJ.
* textures for V-ray ( diffuse/ glossiness/normal ) in 3Ds Max (V-ray)
- Model tested in Unity.