Have questions? Chat with us now.Live Chat Now 24/7
|Color Depth:||24 bit|
Instructions: After applying UVW coordinates to your objects Load the textures into their relative slots for your 3d program. I suggest using 100% diffuse %100 opacity %50 specularity and from 30 to 150 bump (in 3ds max)
These files could be used in a 2d image too if you find a purpose.