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Army Man 3D

FORMATS
NATIVE
3ds Max 2016  |  Default Scanline
Other
OBJ
FBX
army_man_textures_01.rar
army_man_textures_02.rar
3D Model Specifications
32,088 Polygons
27,577 Vertices
Polygonal Ngons used Geometry
Textures
Materials
UV Mapped
overlapping Unwrapped UVs
Rigged
Product ID: 1736244
75 Products
Since 2015

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Lowpoly model. Rigged on 3dsmax CAT using Skin. Rendered in Marmoset Toolbag and Unreal Engine 4. All materials and textures are included. The textures of the model are applied with UV Unwrap. Units used: cm, model is 185cm tall.

Normal map was baked from a high poly model
Including OBJ, FBX and MAX formats

32088 polygons 
54364 triangles 
27577 vertices

Maps:

boot_AO.tga, boot_Glossiness.tga, boot_Roughness.tga, boot_Metallic.tga, boot_Specular.tga, boot_Normal.tga, boot_BaseColor.tga, boot_Diffuse.tga (2048x2048)

defence_AO.tga, defence_Glossiness.tga, defence_Roughness.tga, defence_Metallic.tga, defence_Specular.tga, defence_Normal.tga, defence_BaseColor.tga, defence_Diffuse.tga (2048x2048)

glove_AO.tga, glove_Glossiness.tga, glove_Roughness.tga, glove_Metallic.tga, glove_Specular.tga, glove_Normal.tga, glove_BaseColor_Black.tga, glove_BaseColor_Green.tga (2048x2048)

bags_AO.tga, bags_Glossiness.tga, bags_Roughness.tga, bags_Metallic.tga, bags_Specular.tga, bags__Normal.tga, bags_BaseColor.tga, bags_Diffuse.tga (4096x4096)

gear_AO.tga, gear_Glossiness.tga, gear_Roughness.tga, gear_Metallic.tga, gear_Specular.tga, gear_Normal.tga, gear_BaseColor.tga, gear_Diffuse.tga (2048x2048)

hostel_AO.tga, hostel_Glossiness.tga, hostel_Roughness.tga, hostel_Metallic.tga, hostel_Specular.tga, hostel_Normal.tga, hostel_BaseColor.tga, hostel_Diffuse.tga (1024x1024)

eyelashes_alpha.tga (512x512)

head_Diffuse.tga, head_Glossiness.tga, head_Normal.tga, head_Roughness.tga, head_Specular.tga (2048x2048)

mask_AO.tga, helmet_Glossiness.tga, mask_Roughness.tga, mask_Metallic.tga, mask_Specular.tga, mask_Normal.tga, mask_BaseColor.tga (2048x2048)

headphone_BaseColor.tga, headphone_Diffuse.tga, headphone_Glossiness.tga, headphone_Metallic.tga, headphone_Normal.tga,  headphone_Roughness.tga, headphone_Specular.tga (1024x1024)

RadioSet_BaseColor.tga, RadioSet_Diffuse.tga, RadioSet_Glossiness.tga, RadioSet_Metallic.tga, RadioSet_Normal.tga,  RadioSet_Roughness.tga, RadioSet_Specular.tga (1024x1024)

pant_AO.tga, pant_BaseColor_01.tga ... pant_BaseColor_12.tga, pant_Glossiness.tga, pant_Metallic.tga, pant_Specular.tga, pant_Normal.tga, pant_Roughness.tga (4096x4096)

shirt_AO.tga, shirt_Diffuse_02.tga, shirt_Diffuse_04.tga, shirt_Diffuse_06.tga, shirt_Diffuse_08.tga, shirt_Diffuse_10.tga, shirt_Diffuse_12.tga, shirt_Glossiness.tga, shirt_Metallic.tga, shirt_Specular.tga, shirt_Normal.tga, shirt_Roughness.tga (4096x4096)
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