Super realistic realtime high detailed Sci Fi Destroyer Capital Spaceship Rigged model with high resolution textures and PBR maps. This is rigged edition of the Destroyer model. This asset includes simple and rigged destroyer models. Look through the Cordy's Turbosquid marketplace page to find another versions of the model: Advanced animated or simple (not rigged); The model has clean topology and it is good in any iteration of smoothing/subdiv. Ultra high quality and optimized model- ready for using in AAA projects. Game ready model - can be used in game engines and realtime scenes. Unity, Cryengine and Unreal engine friendly. Blender 2.79 and 2.9+ friendly.
=======FEATURES========== - The units of measurement during the creation process were meters. The length of the spaceship is 1205 meters. - There's just the exterior of the spaceship without interiors inside. - The scene with the planet and other ships is not included. All the objects and spaceships are aviable at Cordy's Marketplace at Turbodquid. - The model is rigged. The armature consists of 41 bones. - Clean and optimized topology is used for maximum polygon efficiency. - No extra plugins are needed for this model. - The model consists of 6 meshes. - Each part of the mesh can be changed, removed, separated or joined. - The model is ready for subdivision. - Each mesh has fully unwrapped UVs. - Oobjects have 5 pbr materials, clear UVs, textures and maps. Materials are: Battleship_Back; Battleship_Bottom; Battleship_Engines; Battleship_Front; Battleship_Top; Glass; There is an extra one object with an extra UV and material: Battleship_Holo_Hangar. The hangar is visible by default.
Each material includes 4096x4096 .png textures (Diffuse (Base Color), Metalness, Normal, Roughness, Emissive and AO maps). The asset includes 3 basecolor skins textures: Classic, Green Shades and Infernal. The default skin applied to the simple model is Classic; The default skin applied to the rigged model is Infernal (Secondary preview image); Emissive map can be applied for spaceship lights, engines and capitan's bridge separately; The asset includes 2 emissive maps: Green lights and Orange lights; All textures are in .png file format. All textures, fonts and extra files are in 'Supporting items'. There are also textures in 'Blender' archive. There's also Readme file with instructions how to use Rigged model one. ================== Model is in 3ds .blend, max (2012) .dae, .fbx, .obj, x3d (Extensible 3D), .stl,.c4d (Cinema 4D 2020), .mb (Maya 2020) file formats. (.blend is native file format). Made and configured in Blender 2.79b from scratch.
There are 41 rigged bones in the armature that let the customer rotate cannons and move cargo crates. All bones have their own shapes, use transform or rotation limits (can be disabled in Blender settings). All rig has been created in Blender 2.79b. It can be opened in 2.9 and older versions of blender. The model is ready for animation. ================== Scene render used free hdri maps and backgrounds from HDRI haven (not included). NOTE: This model may contains poles (more than 5 edges that converge to a single vertex) --- Best regards, Cordy
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