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3D FLIR Ultra 7000

$39
or
Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including any brand or trademark, is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
3ds Max 2015 Default Scanline
3D Studio
FBX
OBJ
Other
PNG files

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3D Model Specifications
Product ID:1500502
Published:
Geometry:Polygonal
Polygons:3,781
Vertices:3,976
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, overlapping
Artist
TurboSquid Member Since December 2018
Currently sells 143 products
Achievements:
Product Rating
2 Ratings Submitted
Categories

Legal Notice: The intellectual property depicted in this model, including any brand or trademark, is not affiliated with or endorsed by the original rights holders.

Description
Realistic 3d model of Electro-optical sensor FLIR Ultra 7000

File formats: 3ds Max 2015 (V-Ray 3.30.04), OBJ, FBX, 3DS, Unity 2018.3.0

Game ready - perfectly fits for Unity and Unreal
Low poly
Real world scale
Units used: cm

- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- The model has 3 objects(Draw Calls)
- The model has dimensions 30 x 36 x 73 cm
- The model contains
    3 781 polys
    7 318 tris
    3 976 verts

- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)

- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows

Textures (*.PNG):
=========================
Main 2048x2048:

- Diffuse
- Specular
- Glossiness

- Base color
- Metallic
- Roughness

- Normal
- Ambient Occlusion

Originally created with 3ds Max 2015. No 3rd party plugins required.

Software used:
- 3ds Max 2015 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag and V-Ray for rendering

NOT included with the file:
=========================
- Light rig/HDRI
- Photoshop and Substance Painter source files

Tags:
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