|Geometry:||Polygonal Ngons used|
You can use 3ds Max for rendering with V-Ray.
You can also use 3DM or SAT for Nurbs modeler like Rhino.
Pivots of all objects are aligned with the world origin(0,0,0).
In MAX file, all objects have hierarchy structure and dummy ojbects are included.
Unit scale of the scene is 'cm'.
Object / Polygon / Vertex count is,
Camera setup, 7 texture maps and a HDRI for lighting is included with Studio Lighting Setup.