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Photoshop file is included. You can easily change livery/camo
Game ready - perfectly fits for Unity and Unreal Low poly Real world scale Units used: cm
ANIMATION (see full animation on Sketchfab) ========== - Main rotor: blades bend, rotation, pitch, bank, blades switching (static to motion blur) - Tail rotor: rotation, pitch, blades switching (static to motion blur) - Cockpit fans: rotation, switching (static to motion blur) - Side door: closing-opening - Back hatch: closing-opening - Cockpit: anti-torque pedals, collective lever, cyclic, throttle - Wheel gears: stocks, wheels rotation - Pilots: basic actions for controlling helicopter - Lights: NAVI lights, landing lights, top beacon, bottom beacon
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations - Helicopter model has 168 object, 220 bones, 9 helpers - The model has dimensions 2020 x 2278 x 476 cm (6627 x 7473 x 1561 inches) - The model contains 206 630 polys 402 033 tris 218 745 verts
- All parts placed in one layer - All parts are fully UV unwraped. No multi-materials or color fills. - All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01) - Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows