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3D PetChatz Pet Cam model

$22
or
Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including any brand or trademark, is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
3ds Max 2018 V-Ray
Other
FBX
telecomunicador.JPG
texture
UV_Checker.png
texture

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3D Model Specifications
Product ID:1448653
Published:
Geometry:Polygonal
Polygons:4,000
Vertices:4,100
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since September 2015
Currently sells 74 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including any brand or trademark, is not affiliated with or endorsed by the original rights holders.

Description
|| PRODUCT DESCRIPTION ||
This is a model of a PetChatz Pet Cam
Originally created with 3ds Max 2018

|| USAGE ||

        This model was designed for use as a real-time asset in a [videogame or simulation]
        This model is suitable for use in [broadcast, high-res film close-up, advertising, design visualization, forensic presentation, etc.]
        Designs ideal for office, building, interiors areas, bed room, studio, business, and more
        This model is an accurate representation of PetChatz Pet Cam using a scale of 1unit =centimeters.

|| SPECS ||

        This model contains 1group and 1 layer.
        This model contains 4000 polygons.
        This model contains V-Ray materials
        Renderer is shown as Other . The other renderer used is Vray 4.2 (Next)

|| PRESENTATION IMAGES ||

        images are rendered with V-Ray, Renderer
        Product is ready to render out-of-the-box. LIghts and cameras are [not] included in the file.

|| TEXTURES ||

        Texture are included
        Textures are included as separate download

|| GENERAL ||

        Model is built to real-world scale
        Units used: Centimeters
        Scene objects are organized by layers / groups / selection sets

|| ADDITIONAL NOTES ||

        The .FBX file and .OBJ.
        The ligths are not incluid
        Scene not included
        You can request to max reformatting previous free
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