**UPDATE - 20190714** - Viewport Diffuse textures added to make playblasts look a bit crisper. When rendering, please use the non-viewport textures.
A rig from a personal project. Created and Rigged in Maya 2014. A full range of animation controls are available for body, accessories and face.
*_GameReady version contains: -Single joint chain skeleton -all bound meshes with max 4 skin influence -Easy export to FBX sold separately (search for kfAnimExport.mel)
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