Low poly game model. Originally created with Blender v2.79. This model was designed for use in real time, so it does not have a nude object. Dress, gloves and shoes are part of the body. The Blender scene includes character model, gun, shot object, rig, metarig, camera, scale object, ground object and two lights source.
Character model contains 13 separate objects.
Blender scene includes 5 animations for character: rigLMAiming rigLMShoot rigLMStand rigLMStepRight rigLMStepLeft
Lady_GunWidget.blend: In this file, the generated rig from the metarig (metarig present also in the scene). All five animations in this file are widget based.
Lady_Gun.blend: In this file, the same five animations are baked, but only on bones (this is shown on preview). This makes it possible to use the model in the game.
Textures: body_ladym.png 1024 x 2048 body_ladym_n.png 1024 x 2048 colt38.png 256 x 256 colt38_n.png 256 x 256 lashes_toon.png 1024 x 1024 lm_dress.png 2048 x 2048 lm_dress_n.png 2048 x 2048 lm_hair.png 2048 x 2048 lm_hair_n.png 2048 x 2048 lm_shoes.png 2048 x 2048 lm_shoes_n.png 2048 x 2048 shootfront.png 64 x 64 shootfront02.png 64 x 64 shootside.png 128 x 64 shootside02.png 128 x 64
Model is built to real-world scale. Units used: Centimeters. Model is 160.7 centimeters tall (Z), 125.7 centimeters wide (X) and 33.3 centimeters long (Y).