|Maya 2018||Arnold 3.1.2|
|3ds Max 2018||Arnold 2.2.961.0|
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This is a model of a Dodge Viper SRT10.
Originally created with Maya 2018.
Model is built to real-world scale.
|| USAGE ||
This model is suitable for use in broadcast, high-res film close-ups, advertising, design visualization, forensic presentation, videogame, simulation, etc.
This model is an accurate representation of Dodge Viper SRT10.
|| SPECS ||
This model contains 77873 polygons with TurboSmooth OFF
This model contains 310168 polygons with TurboSmooth ON (set to 1 iterations.)
This model contains 1240672 polygons with TurboSmooth ON (set to 2 iterations.)
|| PRESENTATION IMAGES ||
All preview images are rendered with Arnold Renderer.
No Photoshop or compositing used, Product is ready to render out-of-the-box. LIghts and cameras are [not] included in the file.
|| TEXTURES ||
4096x4096 JPG = 153 for dirty car + 97 new textures for clean part of the clean car. Some of the textures used for both cars like interior textures or disks and brakes.
All textures are created in Substance Painter.
|| ADDITIONAL NOTES ||
The FBX archive include 2014 to 2019 version of FBX file format.
This model uses UDIM textures.