A / Model Description: Clean topology based quads. The model is completely Unwrapped UVs All nodes are explicitly named. Scale in the real world Standard low poly, Suitable for all types of projects (games, movies). You can easily use the model directly, or you can customize it to fit your project There are 2 part in this scene: body, eyes Body: 8100 verts 8154 polys Eye: 690 verts 680 faces --------- B / Textures description: PBR supports There are 3 channel maps: diffuse, glossiness, normal, 8192x8192 pixels. (include 4096x4096 size) Eyes: Diffuse only, size 2048x2048. The other channels are used with the base color of the material. --------- C / Rendering and lighting settings description: Preview images real-time screenshot. (Material: Color, Normal map, glossiness, ambient occlusion) --------- Thank you for your interest!