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3D Saturn Apollo Lite

3D Model License: Standard    Upgrade License
Sep 6, 2018
CheckMate Pro Certified
Lightwave 9.6  |  Default Scanline
3D Model Specifications
464,907 Polygons
511,041 Vertices
Polygonal Quads/Tris Geometry
Product ID: 1321124
55 Products
Since 2008

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This is a High Definition accurate scale model 'Lite' version of the Saturn V Launch Vehicle and Apollo Spacecraft that first took man around the moon in December 1968.

NB: This version of the model has no J2 engines or inner details and is configured for static display and launch only up to an altitude of approx 38 miles (where the S-1C stage breaks away).

Modeled with precision using detailed 1:48 scale blueprints and extensive photographic research spanning over a year.

Combined stages (including insulation covered F1 engines) enable realistic animation of launch only (or other general purpose uses where the full 'stack' is required). This version of the model DOES NOT support staging as no inner engine or thrust structure details of the second and third stages are included. Please purchase the complete version of this model if you require these details.
202 high resolution texture and bump maps offer down to the rivet detail. Additional high resolution decals are provided for the Service Module and BPC/LET.

Interchangeable object layers and textures enable all variations of the 10 manned Saturn Apollo missions (Apollo 8 - 17) to be built, including both old and new style insulation on the second stage and EVA handles on later CSMs.

Modeled with LightWave 9.6
2 GB minimum RAM recommended

Suitable for HD video, high-res film close-ups and print
This model is configured for launch only, no staging details provided
Accurate representation of Saturn Apollo using original imperial scale of feet and inches.

Model contains the following:
26 object layers (including interchangeable features)
464907 polygons
407980 quads, 56927 tris, and 0 ngons
Standard Lightwave materials & texture maps

No Photoshop or compositing used for previews.
Preview Images rendered with default Lightwave 9.6 scanline renderer.

202 texture maps (PNG format)
Textures set to varying real world scales aligned to level of detail required:
36 pixels per foot (main model)
12 pixels per inch (main decals)
48 pixels per inch (CSM close up decals)

Model built to real-world scale
Units used: Feet and Inches

The model can be animated for launch only. No staging is possible with this version.

Model is memory intensive due to the large number of texture maps and requires a minimum of 256 MB graphics and 2 GB of RAM
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