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Strawberry 1.0

$29
or
Royalty Free License
- All Extended Uses
Included Formats
Cinema 4D R 19 Default Scanline
3D Studio
FBX
OBJ

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3D Model Specifications
Product ID:1318598
Published:
Geometry:Polygonal Quads/Tris
Polygons:145,792
Vertices:146,834
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:No
Unwrapped UVs:No
Artist
TurboSquid Member Since October 2015
Currently sells 10 products
Achievements:
Product Rating
Unrated
Categories

Description
This is a model of a Strawberry contain about 98,64% quads and 1,36% triangles

* Originally created with Cinema 4d R19

                               ||USAGE||

* This model is suitable for use in broadcast, high-res film close-up(s), advertising, design visualization, forensic presentation, etc.
* The model is accurate with the real world size and scale.

                         ||SPECIFICATIONS||

* This model contains 1 object.
* This model contains 4 elements to compound strawberry scenario.
* This model contains 145792 polygons and 146834 vertices.
* This model is included in 3ds studio, autodesk fbx and wave front obj.
* This model is compatible with Cinerma 4D R19 version with standard materials.
* This is a High Poly model no recomended use subdivisions or turbosmoth(turbomesh).

                      || PRESENTATION IMAGES ||

* All preview images are rendered with Physical as default Renderer.
* Light,background and floor are included in the file.
* Signature image camera is included.

                            || MATERIALS ||

* There are: Rgb 247,Strawberry,Seeds
* Material Resolutions are :2048x2048 px .

                            || TEXTURES ||

Leaf_Strawberry(untitled)   500 x 750 px.

                              || GENERAL ||

* Model is built to real-world scale
* Units used: #centimeters
* Object Dimensions : 3.3 cm x 4.6 cm x 3.3cm
* Scene objects are organized by Layers.
* No third-party renderer or plug-ins needed .

                      || ADDITIONAL NOTES ||

Model represents 10
fun and responsible hours of 3D work.

If you have any questions, you can contact me through support. Just send a support ticket!

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