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3D Rock_Bridge

$349
or
Royalty Free License
- All Extended Uses
Included Formats
Maya 2017 UP3 Arnold 2.0.0.1
ZBrush 4R8 P2
FBX 2014
OBJ 6.5

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3D Model Specifications
Product ID:1314082
Published:
Geometry:Polygonal Quads/Tris
Polygons:45,719
Vertices:46,133
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since December 2013
Currently sells 1 products
Achievements:
Product Rating
Unrated
Description
Hello
Here we have a rock bridge that fist i sculpt full element in zbrush, Except grass that i make it with Maya Paint Effect Tolls.
And Texturing in Substance with PBR Shader... finally I render it in Arnold Renderer with Maya...

Take attention to some point blow:

_Here we have the ZTL the source Zbrush file that you can use it if you want.

_The native file is Maya .mb file. I provide some other file format for other uses.But the render setting adjusted in maya file.

_Any shot that you see in presentation picture is set in viewport Bookmark...

_Any object in the scene contains the Displacement Map... Except Grass Model... You have to use poly tessellation.

_The Stone and Grass that scattered with Maya MASH Tolls... I Leave it in MASH and I don`t convert it in Geometry tipe...You can convert it Or find it in other file format...

_The Stone And Grass Sample is hidden in maya model... You Can Use it For the other Layout.

The polycount that i mention in products and specification is the scene with maya MASH tools (457,19 Faces)... the polycount after converting the Grass and stone in to Geometry Tipe is 2,439,933 Faces

Finally Hope You Like My Work

Thanx

Good Luck
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