This is a generic, unbranded gaming laptop that can be used in a gaming scene environment or to showcase gameplay videos. The blue can be easily changed to any colour by adjusting the light materials on the keyboard and laptop base.
|| SPECS ||
This model contains 6 separate objects linked in a logical hierarchy. This model contains 53918 polygons. This model contains V-Ray materials only. Objects have been unwrapped only where necessary, the rest have been textured using procedural textures.
|| PRESENTATION IMAGES ||
All preview images are rendered with Vray. The additional elements in the signature context image is not included in the scene. Two alternative color theme images have been rendered with the additional screen textures and adjusted light materials.
|| TEXTURES ||
1140 x 799 PNG (black_metal_brushed_refl_seamless) Diagonal brushed metal on laptop base reflection map. 1140 x 799 PNG (black_metal_brushed_seamless) Diagonal brushed metal on laptop base color map. 3078 x 3078 JPEG (gaming_laptop_screen_diff) Screen image color map. 300 x 174 PNG (laptop_hexagonal_mesh_opacity) Front grill hexagonal mesh opacity map. 3070 x 3070 PNG (laptop_keyboard_opacity_map) Backlit keyboard opacity map.
3078 x 3078 JPEG (gaming_laptop_screen_diff_green) Alternative screen colour theme. 3078 x 3078 JPEG (gaming_laptop_screen_diff_orange) Alternative screen colour theme.
HDRI map - EXR (TS_HDRI_CarStudio_Classic) - Used as the texture of the reflection dome light.
|| GENERAL ||
Model is built to real-world scale Units used: millimetres The maximum height of the laptop is 205 mm. Vray is REQUIRED in order to render this product with the current materials. A simple scene with a transparent shadow-catching floor, camera and basic light setup have been include.