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Custom Beretta 3D

$79
or
Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "beretta", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Maya Other
Beretta_UE4.zip
Unreal Engine 4 project

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3D Model Specifications
Product ID:1298335
Published:
Geometry:Polygonal
Polygons:5,956
Vertices:3,250
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since December 2014
Currently sells 8 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "beretta", is not affiliated with or endorsed by the original rights holders.

Description
Customizable Beretta 92 low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.

*= General info =*

Customizable Beretta. Low-poly 3D model ready for realtime apps. PBR-workflow (UE4/Unity). Scaled to real world units. 11 Texture sets and 4 attachments. Textures based on: Beretta 92, Beretta 92 FS, Beretta M9A3, Beretta Fusion, Beretta Fusion black, Beretta Brigadier and totally fictional models.

*= Detailed info =*

-Quads: 3180 (+ 970 attachments)
-Tris: 5956 (+1808 attachments)
-Vertecies: 3250 (+946 attachments)
-Number of meshes: 9
-Mesh List: Main, Shell, Projectile, PicatinyRail, RearSight_optic, RearSight_optic_glass, RearSight_iron, FlashLight, Barrel_ext, UCX_Beretta_01, UCX_Beretta_02.

- 4K textures:

Metallic-Roughness:
Beretta_*Texture_set*_BaseColor.png (x11)
Beretta_*Texture_set*_Normal.png (x11)
Beretta_*Texture_set*_Roughness.png (x11)
Beretta_*Texture_set*_Metallic.png (x11)
Beretta_*Texture_set*_AO.png (x11)

Unreal Engine 4:
Beretta_*Texture_set*_BaseColor.png (x11)
Beretta_*Texture_set*_AO_Rgh_Mtl.png (x11)
Beretta_*Texture_set*_Normal.png (x11)

Unity3D:
Beretta_*Texture_set*_BaseColor.png (x11)
Beretta_*Texture_set*_Normal.png (x11)
Beretta_*Texture_set*_AmbientOcclusion.png (x11)
Beretta_Mtl_Smth.png (x11)

Additional maps:
Beretta_CombinedWear.png

*= Notes =*
- UV island are logicaly placed, straightened and not distorted;
- Model is rigged and ready for animation;
- Scaled to real world units (cm);
- Rendered in UE4;
- With wear masks you can control damage effects whatever you like;
- UE4 Shaders: Main (11 instances), Flashlight, Scope_front, Scope_rear;
- Contains UE4 project with demonstration blueprint;
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