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Karate Fighter CG 3D model

$99
or
Royalty Free License
- All Extended Uses
Included Formats
3ds Max 2017 Default Scanline
3ds Max 2017 V-Ray 3.4

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3D Model Specifications
Product ID:1295339
Published:
Geometry:Polygonal Quads/Tris
Polygons:9,390
Vertices:9,513
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:Yes
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since March 2010
Currently sells 195 products
Achievements:
Product Rating
Unrated
Description
CREATION

The model and its accessories, if any, have been created with 3D Studio Max (2017 version)

The topology is made up of quads and triangles

The images have been created with the Vray rendering engine (version 3.4)

MATERIAL AND TEXTURES

Texture sizes are from 1024x1024px to 4096x4096px

All textures are in TGA format

RIGGING AND ANIMATIONS

The model has been rigged with 3D Studio Max Biped 2017

The package includes 20 animations:

-idle (from frame 0 to frame 75)

-walking (from frame 80 to frame 122)

-walking in place (from frame 80 to frame 122)

-bow (from frame 127 to frame 207)

-start fight (from frame 212 to frame 257)

-bouncing fight (from frame 262 to frame 357)

-mae geri (from frame 362 to frame 386)

-ushiro geri (from frame 391 to frame 431)

-gyaku geri (from frame 436 to frame 466)

-poweful punch (from frame 471 to frame 492)

-hiza geri (from frame 497 to frame 541)

-hiza geri in place (from frame 497 to frame 541)

-mawashi geri (from frame 546 to frame 608)

-back knuckle (from frame 613 to frame 642)

-ashi barai (from frame 647 to frame 671)

-nidan geri (from frame 676 to frame 765)

-nidan geri in place (from frame 676 to frame 765)

-stop fight (from frame 770 to frame 780)

-An additional file with all the animation added in a sequence on a single timeline through the mixer of 3D Studio Max (the intervals between the animations are pointed beside the name in the list below)

-An additional file with all the animation in place added in a sequence on a single timeline through the mixer of 3D Studio Max (the intervals between the animations are pointed beside the name in the list below)

The animation have been crafted (no motion capture)

FBX

The FBX files of the animations have been ported with Autodesk FBX 2017

The bones of the biped are converted in dummy format during the porting from .max to .fbx

Please note that:

The FBX is used to provide interoperability between digital content creation applications, but unlike the original 3D Studio Max files, it can't be edited in the same way because it doesn't have the same features.

FOLDER CONTENTS

The package includes:

-the files .max and .fbx of the animations

-the textures of the meshes listed before

For any concern or further questions feel free to contact us!

Do not forget to leave an item rating if you haven't already done!

***PLEASE NOTE THAT THIS IS NOT A REAL OBJECT!!!***
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