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3D Lola Bunny

$149$111.75
or
Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model, including the brand "warner brothers", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
May 17, 2018
CheckMate Pro Certified
StemCell Certified
3ds Max 2015 V-Ray 3,0
Cinema 4D R18 Advanced Render
Maya 2015 V-Ray 3.2
Maya 2015 mental ray rendererVersion
3ds Max 2015 V-Ray 3.2
3ds Max 2015 mental ray rendererVersion
3D Studio 2018
Collada 1,5
FBX 7,4
OBJ 2018

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3D Model Specifications
Product ID:1286176
Published:
Geometry:Polygonal Quads/Tris
Polygons:13,938
Vertices:13,898
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since December 2011
Currently sells 300 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "warner brothers", is not affiliated with or endorsed by the original rights holders.

Description
This is a 3D model of Lola Bunny.

Originally created with 3DS Max 2015.

This model is suitable for use in broadcast, high-res film, very close detail, advertising, design visualization, cartoon animation.

This character using a scale of 1unit = 1cm. Total height 165 cm.

This model contains 13938 polygons with TurboSmooth OFF

This model contains VRay materials only.

There are no extra elements in the preview images.

All preview images are rendered with VRay 3,0.

No Photoshop or compositing used, Product is ready to render out-of-the-box. Lights and cameras are included in the file.

To produce an image that match the first thumbnail just set save path and hit render.

This file includes information on lighting placement, exposure control and render settings already set up and ready.

4 textures used:

HDRI.exr: 4095*2048 Pixel

Body_Diffuse.png: 4095*4095 Pixel

Soul_Diffuse.png: 4095*4095 Pixel

Swirls.png: 2048*2048 Pixel

No third-party renderer or plug-ins needed.

Also formats: obj, FBX, Dae and 3DS.

File formats other than .max exported as base mesh (not smoothed) and without the set.
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