Neubi3D - Quality guaranteed Original Object created with Blender3D 2.70 / new-tested in 2.74 RC2 The Blendfile is the original with textures, uv-map, material nodes and render settings. The carrig funktion is only in the blend-file.
To use the rigging:
Activate on startup in the head of Blender the 'RELOAD TRUSTED' button, request OK? activate with 'REVERT'. Select the Suspension-Sim mesh/part go to the physics-setting and press 'FREE ALL BAKES' in the 'Cloth CACHE' sub-menu. Now activate the 'BAKE' to bake the animations. The Car dynamics is experimental in blender find other setting for other car dynamics. In the carrig find simulation from: suspensions, steering, rotation of the wheels. Animation of carrig find in the Preview. (tested with Blender 2.75 RC2)
Remove the police-lamps and texture and use this at normal SRT8.
All Images rendered with Blender Cycles Engine. The Images rendered with the Subdivisions Surface Level 2.
blend - Blender 3D (original) Textures - separate in directory Verts - 202831 Faces - 191540 Tris - 382480
TAGS: Dodge Charger SRT SRT8 2006 police car sport vehicle auto automobile america usa carrig rigging