This freebie helps you render volumetric clouds in VRAYforC4D using a variety of Physical Sky Presets.
We updated them to work in the latest version of VRAYforC4D. Use these presets to start and know that the raw render clouds might look dull. You can easily crank up the clarity in post production or apply an unsharp mask filter in Photoshop.
The amount is supposed to be between 5 and 15 and the radius value very high. If render time isnt important, stack different noises in to add as much detail as you want.
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