The product Dosch Textures: Game Environments contains seamless tileable textures for apps, game engines and interactive applications. The textures have been exclusively designed by Pino Gengo for DOSCH DESIGN. Pino has worked as a texture artist on games like Crysis, Crysis 2, Crysis Warhead and Far Cry. The multi-layer textures are provided in a resolution of 2048 x 2048 pixels in the JPEG-format (with highest quality settings). Please use the PDF overview (see above) for a detailed content listing. The textures come with the different layers for diffuse, normal, specularity, alpha.