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F1 2009 Ravenwest Edition

Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model, including the brand "formula 1 racing", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Maya 2016 V-Ray 3.10
3ds Max 2014 V-Ray 3.00
FBX 2013
OBJ 2010

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3D Model Specifications
Product ID:731294
Published:
Geometry:Polygonal Quads/Tris
Polygons:169,326
Vertices:171,748
Textures:Yes
Materials:Yes
Rigged:No
Animated:Yes
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since October 2011
Currently sells 3 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "formula 1 racing", is not affiliated with or endorsed by the original rights holders.

Description
F1 2009 Ravenwest Edition

Created in: Autodesk Maya 2016 x64 Win
Rendered with: Vray 3.10
Textured with: theFoundry MARI, Photoshop & Illustrator
Modelled in real world scale, scaled in meters (5 x 1.7 x 1.1)

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Polycounts:
Faces                        169.326
Vertices                171.748                
N-Gons                        0 (0%)
Quad/4 sides faces        300420 (99.7756%)
Tris/3 side faces        380 (0.224419%)

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Available Formats:
- Maya 2016 (.ma ASCII) Vray 3.10
- 3ds max 2014 (.max) Vray 3.00
- fbx 2013 (.fbx ASCII)
- OBJ

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Textures available both 2k and 4k resolutions in sRGB 2.2 .jpg which is:
- F1 Livery-----==============(diffuse).
- Steering Wheel==============(diffuse).
- Wheelsets===================(diffuse, normal).
- Carbon Fiber================(anisotropy, anisotropy rotation & reflection).

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Model Features:
- Model created from blueprints & several reference images to represent real world object.
- Model has checked with 'turbosquid_checkmate_pro' script for Maya and 3ds max, both formats were passed all the tests to ensure the high-quality of the model.
- Model is fully applied with shaders and textures with understanding names.
- No default name, model has been well organized with easy understanding name and groups.
_ All reference images has been stripped.
- Model positioned at center of the world (X=0, Y=0, Z=0).
- No error on opening, importing & rendering the model. Just load or open the model and start rendering.
- No overlapping UVs, no overlapping faces, no isolated vertices, no reserved faces & no N-Gon faces.
- 'Set Driven Key' (Maya Only) to instantly animate some parts of the objects.

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Additional Notes:
- Depending on which 3d software you are using, the exchange formats (fbx and obj) may not match the preview images exactly. When importing of these formats, there's maybe some textures that have to be loaded manually.
- Warning or Error window will appear if you load the files in the older 3d softwares.

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Rick Scott & Ravenwest Motorsports is parts of the 'Racedriver GRID' game, developed and published by Codemasters Software Company Limited. All Rights Reserved.
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