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Ring a Date Perpetual Calendar 3D model

$29
or
Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model, including the brand "giorgio casa", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
3ds Max 2014 V-Ray 3.20.03
3ds Max 2014 Default Scanline

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3D Model Specifications
Product ID:1187321
Published:
Geometry:Polygonal Quads only
Polygons:13,724
Vertices:13,829
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, overlapping
Artist
TurboSquid Member Since June 2017
Currently sells 6 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "giorgio casa", is not affiliated with or endorsed by the original rights holders.

Description
Model of the recent limited edition of the perpetual calendar Ring-a-Date, designed by Giorgio della Beffa in 1970, exposed for several years at The MoMA of New York. Still manufactured and distributed by Euroway, Italy.

Detailed for close-up renders. Textures are available in English and Italian version. The materials are already set up, you need simply to change the material ID of the object to switch the language.

This model is suitable for use in broadcast, high-res film close-up, advertising, design visualization, etc.

Originally modelled in 3ds Max 2014 and shaded for rendering in V-Ray 3.20.03.

Previews rendered with V-Ray 3.20.03.

Model created to real world scale. Units used: centimeters. Accurate size and scale.

Dimensions: H48xL47xD5,4 cm.

All the objects are properly named and organized into groups and layers.

Turbosmooth modifiers are not collapsed.

The materials are grouped into a Multi/Sub-Object and logically named.

3ds Max, FBX, OBJ versions don't include materials.
FBX and OBJ are exported to both unsmooth and smooth version (1 subdivision). The model is unwrapped (overlapping) and the textures are included.

Lights and camera are in the scene.

No additional plug-ins needed to open the scene.
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