This product is intended for game/flightsimulators/real time/background use. This model is not intended for subdivision.
This is a high quality, low poly asset originally modeled in 3DS Max 2016.
The main renders and wireframes were done in Marmoset Toolbag 2.
Polygons are all quads or tris, no n-gons Model unwrapped manually to make most efficient use of the UV space Model scaled to approximate real world size (meters) Model centered at the origin Tested in Marmoset Toolbag 3 No special plug-ins needed to use this product .obj and .fbx versions exported from 3ds Max 2016
|| Textures ||
128x128 diffuse Texture in .tga format Model texture path are stripped