- Three illumination scenes: sunlight, indirect daylight, night. Just switch on and off lights, and set the intensity to your liking. Lights are properly named to make this process easier. Default scene is sunlight. - Two diferent backgrounds for day and night. - The textures of the structure have been carefully made in photoshop to be at the same measure of each side of the walls and the floor (so they fit perfectly). - All the materials and textures are included and properly named. - All the objects in the scene are included, properly named and properly grouped. - All the cameras are included. - PNG renders are included.
Considerations: The scene was made in 3ds Max 2014 and rendered with Vray 3.4. The other formats doesn't include lights, materials or cameras, only polygon mesh (except fbx, wich has the cameras). Any questions please contact me.