The model is smootheable and easily editable. (turbosmooth, subdivision modifier) . This model consists entirely of quads. The model is low poly count with high resolution textures.
The textures are hand made with wearing and detail. The textures were created in Substance Painter. Both 3ds Max formats come with the emissive map and lighting pre-set up and ready to render. The textures of the body are applied with UV Unwrap. Included with textures are the following:
AO map normal map OpenGL normal map diffuse map glossiness map height map specular map emissive map
The Vray version of the model also comes with a royalty free space HDR map.
Textures sizes are 4096x4096 HDR size is 10,000x5625