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Majoras Mask is a 3D Model created in Autodesk Maya 2016 Textured in SUbstance Painter and (in the images you can see) Rendered in V-Ray.
The model contains more than one geometry, however iis designed to use a single set of texture maps, all the horns share the sama region of UVs, same for the eyes, but these are rotated for achieving some assimetry.
Theres no much thing to say. Just load the .obj, apply a material from your favourite render engine and load the texture set, after some parameter adjustment, youll see how this little thing comes to life!