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Chipmunk (Rigged) (Fur)

3D Model License: Standard    Upgrade License
Dec 7, 2016
CheckMate Pro Certified
FORMATS
NATIVE
3ds Max 2012  |  V-Ray 2.40.03
3D Model Specifications
5,404 Polygons
5,527 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
overlapping Unwrapped UVs
Rigged
Product ID: 1091913
57 Products
Since 2016
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--General--
3D model of a Chipmunk

--Rigging & Animation--
The model is linked to character studio biped. Rigged using skin modifier.
In file included positions shown in the images. Only 3ds max file have a rig.

--Geometry--
The model was modeled in 3ds max.
Is smootheable and easily editable (turbosmooth) .
In 3ds max version, this model is organized cleanly on layers.
Fox fur is made using VrayFur modifier

--Rendering--
The rendering is setup in V-Ray.
Lighting is included only in the 3ds Max version.
Fur can only render in V-ray.

Render time one frame is about 18 min.
(Quad-core Intel core i7-860, 2666 MHz, 8.0 GB DDR3-1333, AMD Radeon HD 5800 series 1.0 GB)
Render time can be changed by changing the setting of V-ray.


--Material--
Body - VrayFastSSS2, VRayMtl
Fur - VRayHairMtl

--Textures--
Body
Chipmunk_BODY_dif.jpg - 2048x2048
Chipmunk_BODY_spec.jpg - 2048x2048
Chipmunk_BODY_nm.jpg - 2048x2048

Eyes
Eyes_dif.jpg   - 1024x1024
Eyes_nm.jpg    - 1024x1024

Textures controlling the VRayFur parameters:
Chipmunk_FUR_dif.jpg - 2048x2048
Chipmunk_FUR_density.jpg - 2048x2048
Chipmunk_FUR_Initial.jpg - 2048x2048
Chipmunk_FUR_Light.jpg - 2048x2048
Chipmunk_FUR_thickness.jpg - 2048x2048

--Scale--
Modeled in real world scale.
Dimensions - 35x25x25 cm.
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