3D model of Gorilla (Shave and a Haircut) created in Maya 2016. Real-world scale. Units: cm. Clean topology with quad polygons only. All objects properly named. Model fully rigged and ready for animation. Please watch attached video with rig preview. Also rig's readme file attached. MODEL NOT ANIMATED!
PLEASE NOTE: SHAVE AND A HAIRCUT PLUGIN USED! version 9.0v53
If you will render model without plugin - you will get only base model without fur.
For most body parts used Maya FBIK skeleton and controllers.
Custom controllers: leye_Control - close left eye reye_Control - close right eye leye_target - left eye's target reye_target - right eye's target eyetargets - move both targets jaw_Control - open and rotate bottom jaw lbrow_Control1-3 - control left eyebrow rbrow_Control1-3 - control right eyebrow lcheek_Control1-3 - control left cheek rcheek_Control1-3 - control right cheek nose_Control1-5 - control nose uplip_Control1-7 - control upper lip botlip_Control1-7 - control bottom lip tongue_Control1-4 - control tongue