DESCRIPTION This is a commando girl with equipment and tools . This model is a young woman character,age is between 28~35 and originally created with Maya and sculpt with zbrush.
POLYCOUNT Each files Include subdivision 0 & subdivision 1.for best rendering use subdivision 1 but if you want render faster use subdivision 0.
USAGE The model was suitable for use in [high res film close-ups, Games,Advertising,Design Visualization
SPECS Model is a set of 19 separated objects.Main body has 7502 polygons and 7481 vertices ( 29956 polygons with subdivision )
GENERAL clean mesh edge loops,quads only. the character is about 175 tall.
TEXTURES all objects with texture-maps are uv-mapped. all textures objects include normal,displacement and polypaint maps. texture resolution vary bettween 550x550 to 4096x4096 body,shirt,pant,bag,boot=4096x4096 and other texture resolution vary bettween 550x550 to 2900x2900 All texture are become with jpg .
The model was built with clean and regular topology to facilitate rigging / Deformation.