Debris Rubble Ruins Scene

Royalty Free License
- All Extended Uses
Included Formats
Oct 14, 2016
CheckMate Lite Certified
3ds Max 2009 V-Ray 2,4
3ds Max 2009 Default Scanline
Autodesk FBX
OBJ

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3D Model Specifications
Product ID:1075443
Published:
Geometry:Polygonal Ngons used
Polygons:242,386
Vertices:247,273
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:No
Artist
TurboSquid Member Since September 2004
Currently sells 407 products
Achievements:
Product Rating
1 Rating Submitted
Description
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HEAPS OF DEBRIS RUBBLE
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This is very accurate model of heap of debris. Created for games and other real time applications. Because of details and high resolution textures also suitable for hi-res renders and HD animations.
There are 7 separated heaps of debris so you can arrange it in your scene, check preview images. Scene open as shown on the first image.

Optimized and clear geometry, mostly quads, model is very light in viewport.

Tested with Unreal engine.

Two versions included:

- 3ds max - standard version with standard materials, no light,
- 3ds max V-Ray version with V-Ray materials, light and render setups (ready to render like images above),

Obj and FBX works fine, mesh without bugs, textures mapped correctly etc. Each format have 8 files included - whole model and each heap in individual file, so you can easly import separated heap to Unreal engine etc. This model is not intended for subdivision.

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POLYCOUNT

- whole scene - 242.386 polygons,
- heap 1 - 66.590 polygons,
- heap 2 - 48.627 polygons,
- heap 3 - 28.199 polygons,
- heap 4 - 27.923 polygons,
- heap 5 - 26.123 polygons,
- heap 6 - 23.860 polygons,
- heap 7 - 20.992 polygons,

There are 9 textures in dimensions: 6400x6400 (bonus texture, for ground as image on preview), 3400x3400, 3200x3200, 2400x2400, 800x618, 512x512, px.

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WELL ORDERED

Like all our products this model is handy to use and easy to modify.

In this product there is no problem with multiplied materials and textures.

Each object has assigned only one material so there is no annoying Multi/Sub-Object materials.

All textures loaded in Material Editor.

Materials, textures, objects are clearly named in English. Model is on layer, very easy to work with.
This way of model preparation refer only to our products.
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ATTENTION!
Need more models of damaged objects - buildings, ruins, wrecks? Please explore our models collection - ruined buildings, derelict city scenes, ruins collections etc. Check Mate PRO standard.
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.copyright of description - 3D_Multimedia
This description refer only to our products.
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