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DeformByProjecting Utility

$12
or
Royalty Free License - All Extended Uses
FORMATS
MaxScript 2010
Specifications
2010 or higher Host Version
3ds max Host Application
Product ID 1026136
5 Products
Since 2012

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=== DeformByProjecting ====================================================

DeformByProjecting is a scripted utility for 3dsmax that allows deform
one or more objects by projecting mesh verticies on the surface of another
object (preform). The basic idea is similar to Conform (Compound Object),
but functionality DeformByProjecting utility has differences and features:

- Deformation is added to the object as EditPoly modifier. This
makes it easy to cancel changes and continue editing the poly mesh
while keeping the previous changes in the modifier stack.

- The possibility to deform by projecting with the restoration
thickness of the body (Keep Thickness) or to reconstruct the
geometry via relative height of body (Use Waterlevel).

- The utility allows you to deform many number of objects at
the same time. Deformation is added to each object separately
from the other.

- You can choose different projecting directions at once individually
for each object using the direction type Local coordsys (Object).

=== Compatibility and demo version ========================================

The utility work in 3ds Max version 2010 and higher. Possible to work in
earlier versions of program. You can check the compatibility with your
version of 3ds Max by executing the demo (free) version of utility.
Demo version of utility has limitations in functionality: at the same time
the number of deforming objects does not exceed 1, the maximum number
of transforming vertices of object is limited to 100, disabled parameter
the Use Selected Verticies

=== Start utility =========================================================

To start the utility, go to Utilities panel, select section Maxscript.
Click Run Script, in the opened window (Choose Editor File) find the file
DeformByProjectingUtility.mse in the folder where you store utility
and click Open. After that choose DeformByProjecting in drop-down list.
Rollout DeformByProjecting Utility will be opened below.

=== User Guide ============================================================

A detailed User Guide, you can find at preview files.
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