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Motoric Neuron 3D

3D Model License: Standard    Upgrade License
Oct 31, 2017
CheckMate Pro Certified
StemCell Certified
Omniverse Certified
3ds Max 2015  |  V-Ray 3.40
3ds Max 2015  |  V-Ray 3.40
Maya 2015  |  V-Ray 3.2
Maya 2015  |  mental ray
3ds Max 2015  |  V-Ray 3.2
3ds Max 2015  |  mental ray
Unreal 4.10
Unity 5.4
Cinema 4D R18  |  Advanced Render
USD  |  Omniverse
PBR, DCC Textures & HDRI Light Map
3D Model Specifications
51,258 Polygons
51,290 Vertices
Polygonal Quads only Geometry
UV Mapped
non-overlapping Unwrapped UVs
Product ID: 1216411
49 Products
Since 2012

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This is Motoric Neuron made as a polygonal model with quads only. The model is unwrapped and manually textured. There are two sets of textures; for real-time engines (PBR Metal/Roughness) and for Production renderings (Specular / Gloss) both in 4K.

All elements (objects) are merged into single model Even it is made of Neuron Body, Nucleus, Schwann Cells and own Nucleus. Elements can be easily detached.

The model is made of 51,258 Quad Polygons and 51,290 Vertices. Model is watertight.

You can use this model, for renderings, 3D Printing or animate. You can use Subdivision Iteration without changing the overall look.

Real-Time engines don't support translucency and refractions on transparency. So you can tweak shader in your favorite software these two parameters to get interesting renderings. You can assign different shaders to material ID.

There are several formats included, all are same even Scene file is using the same model just more instances to get rendering from the preview image.

The unit is in cm, the model is around 6.20 x 6.12 x 9.59 cm or 2.44 x 2,41 x 3,78 inches. The scale is 1000:1 means this is 1000 times bigger model than actual size.

DC (Production Environment) 4K Textures for each model group (.PNG)

Diffuse 4096x4096
Glossiness 4096x4096
Specular (reflection) 4096x4096
Normal Map (bump) 4096x4096
Height Map (displace) 4096x4096

PBR (Real Time Engines) 4K Textures for each model group (.PNG)

Base Color (albedo) 4096x4096
Roughness 4096x4096
Metallic 4096x4096
Normal 4096x4096
AO 4096x4096

HDRI Image .EXR 5000 px x 2500 px


All model formats are saved as Subdivision 0 means you can use Subdivisions in your favorite program

This is 3D Model, when you purchase it you will be able to download all models and textures!

Images are NOT ALLOWED to use without model purchase, Thank you.

.DAE, .FBX, .OBJ .3DS are not native formats so it is possible that your program doesn't show textures (such as blender) you will need to apply textures or you can contact Technical Support

If you have any problems with model conversion please contact Technical Support

Please rate model and also I invite you to comment it ;), Thanks.
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