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Human Anatomy - Female Pelvis (PBR) 3D model

Sep 22, 2017
CheckMate Pro Certified
StemCell Certified
FORMATS
NATIVE
3ds Max 2015  |  V-Ray 3.40
3ds Max 2018  |  Arnold
Unreal
Unity
Maya 2015  |  V-Ray 3.2
Maya 2015  |  mental ray
3ds Max 2015  |  V-Ray 3.2
3ds Max 2015  |  mental ray
3D Studio
Collada 2014
FBX 2014
OBJ
PBR and DCC Textures for Max Models
PBR and DCC Textures for Maya Models
HDRI Light Map
PBR and DCC Textures for Max Native Scene
3D Model Specifications
39,102 Polygons
39,052 Vertices
Polygonal Quads only Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Product ID: 1194011
49 Products
Since 2012
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Human Anatomy 3D Model of Female Pelvis (Left Femur, Right Femur, Left Hip, Right Hip, Sacral, Veins, Arteries, Nerves) Subdivision Technique means it can be used as low poly or subdivide model as needed.

Model is textured with 4K Textures in both environments. PBR ( Metal Roughness) and DCC (Specular Gloss)

A scene is lit with one HDRI Map.

There are 4 materials in the scene: Femur, Hip, Sacral, Nerves/Veins.

The unit is in cm, the model is around 24 x 14 x 28 cm or 9,5 x 5.5 x 11 inches. The scale is 1:1 means this is real size model.

DC (Production Environment) 4K Textures for each model group

Diffuse 4096x4096
Glossiness 4096x4096
Specular (reflection) 4096x4096
Normal Map (bump) 4096x4096
Height Map (displace) 4096x4096

PBR (Real Time Engines) 4K Textures for each model group

Base Color (albedo) 4096x4096
Roughness 4096x4096
Metallic 4096x4096
Normal 4096x4096
AO 4096x4096

It was needed 40+ hours to model, texture this model using different medical sources.

Model is watertight so it is printable, 4K Textures makes this model render in High Resolution, Low poly makes this model to be used in VR/AR/Game/Web Engines.


******************************************************************
NOTES

All model formats are saved as Subdivision 0 means you can use Subdivisions in your favorite program

This is 3D Model, when you purchase it you will be able to download all models and textures!

Images are NOT ALLOWED to use without model purchase, Thank you.

.DAE, .FBX, .OBJ .3DS are not native formats so it is possible that your program doesn't show textures (such as blender) you will need to apply textures or you can contact Technical Support

Exchange files are a bit lower poly just in case you need them, here are stats. The same model is used with Subdivision 1 for all Max, Maya, Unity, Unreal scenes

Artery        [4]:848        Verts: 840        
Left_Femur_Bone        [4]:500        Verts: 502
Left_Hip_Bone        [3]:2 [4]:906        Verts: 907        
Nerves        [3]:2 [4]:2258        Verts: 2253        
Right_Femur_Bone        [4]:500        Verts: 502        
Right_Hip_Bone        [3]:2 [4]:906        Verts: 907        
Sacrum        [3]:12 [4]:3028         Verts: 002        
Veins        [4]:816        Verts: 808

If you have any problems with model conversion please contact Technical Support

Please rate model and also I invite you to comment it ;), Thanks.
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