This is a game ready scary zombie. The monster has low polygon geometry and game texture set.
The character modeled in 3d Maya, textured in Photoshop, and final images rendered with Mental ray.
Most of images don't has any post effect, only some images has post effect.
The character was modeled in real-world scale.
|| FEATURES ||
- low polygon geometry - anatomically correct model - suitable proportions - complete texture set - professional quality UV map - professional quality textures - the topology is appropriate for rigging and animation - work well with Mocap data - capture the personality - not symmetrical - real-world scale
|| POLYGONS ||
|| TEXTURES ||
Head and body textures, (2048 x 2048) TGA files:
- color map - normal map - specular map
|| FILE FORMATS ||
Available more file formats:
- Maya 2013 (not rigged) - OBJ - FBX
Every model has been checked with the appropriate software.