Low poly zombie with 5 texture variations. Due to the variations, it is ideal as a basic enemy in any game.
Rigged with biped in 3ds max 9. Uses 'Skin' modifier (not physique).
Five texure versions, each is 1024*1024 jpeg-s. No alpha map.
The zombie available in the following formats: - .max (3ds max 9, earlier versions wont open it!). Includes skinning and animation. - .FBX (skinning, animation included) - .obj (skinning NOT included) -. 3ds (skinning NOT included)
-.bip files containing the ANIMATION ONLY. These are useful when you want to use the animations on your own models (on 3ds max biped) for example.
0-30 idle 31-61 shamble 62-92 walk 93-113 attack 1 114-134 attack 2 135-155 getting hit 1 156-176 getting hit 2 177-205 die