- Editorial Uses AllowedExtended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "zil", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
ZIS 101 A low poly game asset modelled in Maya 2016, 3ds Max 2012 version also included. Scenes in Maya and Max both has some lighting setup. Unity 3D package contains model with PBR shader setup for this car (standart material).
Car doesn't contain interior and bottom as well.
Suitable for games, mobile games, mods or any real time applications. This asset is optimized and hand tweaked. The texture is hand-painted using wacom tablet. Total count triangles : 7826 triangles.
Textures included in package: diffuse 2048*2048 tga. normal map 2048*2048 tga. AO map 2048*2048 tga. specular map 2048*2048 tga. metallness map 2048*2048 tga. illumination map 2048*2048 tga.
(PSD origin file is also included)
Features : - Clean mesh with no co-planar faces or isolated vertices ; - No corrections or cleaning up needed ; - Fully textured ; - Correctly named in English ; - Pivot at 0, 0, 0 at bottom center of object ; - Fbx file ready to drag and drop to any game engines.
Available formats: *.max *.mb *.unitypackage *.fbx *.obj