Young Female Head model, great for using it as a base mesh topology for further refining/sculpting, or you can also use it just as it comes. The base polymesh of the head object is built on all-quads, and the topology is set in a proper, correct manner that will favor facial rigging and animation in case you would like to add it in the future. It has well-set mapping coordinates, and different material IDs for lips, eyelids and the rest of the skin. The files come in two flavors:
-one ready for rendering that includes lights, materials, the eyes and eyelashes and yields the same results of the shaded preview images of this product.
-and another one that includes just the base polymesh of the head, aimed for people who wish to do topological study or refining/sculpting of the model right away.