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Northrop YF-23 Black Widow 2 3D model

Apr 3, 2019
CheckMate Pro Certified
Maya 2016  |  V-Ray 3.1
3ds Max 2011  |  V-Ray 2.00
FBX 2013
OBJ 2010
The .psd file
Download this file if you want use hi-res textures
The MARI Archieves
3D Model Specifications
303,083 Polygons
312,547 Vertices
Polygonal Quads/Tris Geometry
UV Mapped
non-overlapping Unwrapped UVs
Product ID: 1221465
3 Products
Since 2011

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Northrop YF-23 BLACK WIDOW 2

Created in: Autodesk Maya 2016 x64 Win
Rendered with: Vray 3.10
Textured with: theFoundry MARI, Photoshop & Illustrator
Modelled in real world scale, scaled in meters (20.8 x 13.2 x 4.2)

Faces                        303083
Vertices                312547                
N-Gons                        0 (0%)
Quad/4 sides faces        300420 (99.12%)
Tris/3 side faces        2663 (0.88%)
This model contains poles (more than 5 edges that converge to a single vertex.)
Available Formats:
- Maya 2016 (.ma ASCII) Vray 3.10
- 3ds max 2011 (.max) Vray 2.00
- fbx 2013 (.fbx ASCII)

Textures available both 2k and 4k resolutions in sRGB 2.2 .jpg which is:
- YF-23 textures==============(diffuse, specular, reflection & normal).
- Pilot textures==============(diffuse, specular & normal).
- AGM-Maverick textures=======(diffuse, specular, reflection & normal).
- JDAM GBU-28 textures========(diffuse, specular, reflection & normal).
- Landing Gear textures=======(diffuse, specular, reflection & normal).
- Cockpit Panels textures=====(diffuse).

Texture Versions:
- 21st Livery (Custom Livery).
- 1990 Black Widow II / PAV-1 (Original Paint of YF-23).
- 1990 Grey Ghost / PAV-2 (Original Paint of YF-23).

Model Features:
- Model created from blueprints & several reference images to represent real world object.
- Model in real world scale (units in Meters)
- Model is fully applied with shaders and textures.
- No default name, model has been well organized with easy understanding name and groups.
- Model positioned at center of the world (X=0, Y=0, Z=0).
- No error on opening, importing & rendering the model. Just load or open the model and start rendering.
- No overlapping UVs, no overlapping faces, no isolated vertices, no reserved faces & no N-Gon faces.
- Simple 'Set Driven Key' (Maya Only) to instantly animate ailerons, slats, flaps, bomb bays etc.

Additional Notes:
- To costumizes the liveries, Photoshop document (.psd) & MARI archieve (.mra) files were added.
- Depending on which 3d software you are using, the exchange formats (fbx and obj) may not match the preview images exactly. When importing of these formats, there's maybe some textures that have to be loaded manually.

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