UPDATE: Added the archive with the Unreal Engine 4 scene wirth all the materials, lods, collisions, lightmap UVs correctly setup for easy use. Simply copy the folder 'Medieval village set' from the archive into a content folder of your Unreal project.
The first set of AAA-quality low polygonal medieval houses.
Consists of 3 optimized buildings well suited for use in current generation engines like Unreal Engine, Unity, Cryengine.
A lot of love and care was put in every aspect of this product.
All the houses come with second channel Lightmap UVs for static lighting and 2 LODs. Last LODs are using only one pre-baked texture to decrease the number of draw calls.
Highly detailed textures allow for first-person closeups with ease . Most of the textures are tileable and can bee easily reused for creating new content.
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