- Editorial Uses AllowedExtended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "nvidia", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Main characteristics: - Originally created with 3ds Max 2016 - One .max file with Renderer: Default (Scanline) - Total 2126 objects in the scene - Unit system is set to metric. Real-world scale - All textures are square -34 textures, which vary in resolution from 1024x1024 px to 4096x4096 px - All materials are merged into one Multi/Sub-Object, and employs 34 - All objects are made by Smoothing Groups - Model tested on in Unity - Textures imposed on the chips and charge completely redrawn with real photos - File size . max 17,6 MB; .fbx 17,1 MB