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Rigged pilot and Blackhawk

Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "sikorsky", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Maya 2011 mental ray 2011
Maya 2013 Other
Autodesk FBX fbx
Other mel
Other tiff

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3D Model Specifications
Product ID:650588
Geometry:Polygonal Quads only
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
TurboSquid Member Since August 2006
Currently sells 98 products
Product Rating
12 Ratings Submitted
Jun 15, 2013

Legal Notice: The intellectual property depicted in this model, including the brand "sikorsky", is not affiliated with or endorsed by the original rights holders.

This is a very detailed quad poly model of a Blackhawk. Both rotors have the translates centred and are on the correct pivots and all objects, textures and shaders are clearly labelled. The Maya version of the blackhawk is parented to a control curve which has attributes set up via set driven to control the opening/closing of all doors and windows on the blackhawk for easier animation. All textures are at 4k and include color, specular and normal.

Also includes a very detailed military black hawk pilot and gunner. The equipment for the character is on various layers so you can hide and show what you want to render. You can also change the textures as the clothing has dirty and clean versions depending on what you require. All textures are at 4k and include a diffuse, specular and normal map. The project files include a very professional key frame rig set up. This has useful follow attributes on most of the control curves to help when animating.
There is also a separate maya file with the character set up for motion capture with motion builder.

The rigging was done by Victor Vinyals and is to the highest standard.

Once you have downloaded the project files you will need to make sure all the project files are in the same folder as the textures. If this is not done then the textures will not appear on the model and will need to be re-loaded one by one by browsing to the directory where they are stored.

Everything on this model is clearly labelled, has all the history removed and is to a highly professional standard.
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