File optimized for Blender+Cycles use. All materials prepared and images packed in .blend file. If you have any problem with the materials for Cycles, please send me a message and I'll try to help.
File also corrected in 3DsMax. So, .obj. .fbx and .max work properly. The materials are not set up for any specific rendering engine, but the naming should give you an idea of the kind of material you should use.
Also there's a specific set of PBR maps for the grip of the scooter. Already applied in the Blender file, but if you want to prepare the model for other rendering engines you can use this texture set to give extra details on the grip. But the model looks good without it.
You have also the possibility to add custom stickers /text on the model. If you don't want or need it, just delete the planes.