This is a model of a wooden mannequin hand intended for a wide range of purposes such as showcasing hand postures, accessories, jewelry support and so on.
The model is a single mesh which has an easy to use rig. It includes a main controller which will be used for hand movement and positioning, scaling and rotation. It also has custom attributes to determine the motion of each finger bone using sliders, as well as a wrist controller to determine wrist motion. A pdf will accompany the 3d model explaining how the model is intended to work. The rig has only FK, no IK is set up.
The native 3ds Max scene has also VRay lights and materials set up so that you can begin rendering similar images to the ones visible in the product image gallery.
I have also included FBX and OBJ files which contain only the geometry as a single mesh (without the rig).
You will also receive three tileable textures: -diffuse wood texture (3648x2736) -specular wood texture (3648x2736) -normal wood texture (3648x2736)
The model has supporting edges and can be further subdivided making it ideal for close-ups.