A high detailed wooden floor lamp with a mesh type lamp shade to go with the lamp. The model was made base on a reference image.
The model was rendered with mental ray and all the textures was materialized with architecture templates, The model lamp base was smoothed with an turbo smooth modifier but it on the stack so it can be turn on and off.
The lamp shade light was used from the material also an omni light inside the shade. There is a total of 5 omni lights 4 MR area omni and 1 omni.